Tuesday, October 14, 2014

Singing Gelatinous Blob

Lady is a tramp from Dvein on Vimeo.

Chorus from Dvein on Vimeo.


Singing Gelatinous Blob
HD 4
AC 8 (11)
Atk 2 (1d6/2d6)
Move 6
Save 13
AL N
CL/XP 5/240
Special: Paralysis; hypnotic song; immune to lightning and cold

Wizard-spawned kin of gelatinous cubes, singing gelatinous blobs are skin-colored, mouthed blobs of gelatinous flesh that float through abandoned castles, dungeons, and other subterranean passages, keening and singing nonsensical songs while engulfing debris and carrion to digest. Anyone who hears their hypnotic song suffers 1d6 psionic damage and must make a saving throw or become hypnotically induced to walk into the blob while babbling about "merging into oneness"; a PC so hypnotized will actively resist efforts to restrain him. The entire substance of the blob is acidic. If the blob hits successfully, the victim must make a saving throw or become paralyzed (6 turns) for the blob to devour. Most singing gelatinous blobs contain various metallic treasures or gems that they have been engulfed but not yet digested. The mouths of singing gelatinous blobs serve no use except for singing.


(note: non-video portions of this post are considered Open Game Content. Monster write-up based on the gelatinous cube in the Swords & Wizardry SRD

Tuesday, September 30, 2014

Marvel Superheroes RPG -- NEW Fan-Created Nth Edition!

Dude!

You know I love me some MSHRPG. So I was stoked to see that a fan has undertaken to update my favorite supers game to the modern era. Take a look at the MSHRPG Google+ Community and see what Jayson Jolin has created.

I mean, just look at it:

Jayson Jolin is one proud papa!

Jayson is using Scribd to host his files. I hate Scribd with a rabid passion. Just google "scribd.com rip-off" to see why there is a significant problem with its entire business model.

Since Jayson has released his materials for free download, I've placed the files in a Dropbox folder for you. You can find them here.

Friday, September 5, 2014

Thursday, September 4, 2014

Three-fer Bookface Thrifty Finds




This cost me 25¢ in the clearance bin at my local comic shop. Great B-movie, even better B-comic.





Another 25¢ find! This was in fair shape, too, so I'm surprised it was in the clearance bin. It was the only Conan comic there, so I grabbed it. In this issue, Conan kills a dude and then realizes some unsettling implications about that dude's provenance. Quite frankly, this story line would be really cool to see in the new Legend of Conan Schwarzenegger reboot.





Got this at the local Savers for a buck. If you've never heard of Savers, it's like a for-profit Goodwill or Salvation Army store. Actually, it's the place where people dump the stuff that doesn't sell at garage sales. Still, I've had good luck finding books there.

The book is in pretty good condition, but it was missing its character sheet bookmark. Luckily Demian's Gamebook Web Page had me covered.
 

Friday, August 29, 2014

Bookface: Underworld Lore Edition


84 BLASPHEMOUS PAGES OF MYSTICAL MAYHEM!
PLENTY OF PERILS TO PLAGUE YOUR PLAYERS!
 
GET IT HERE!


My name is Bookface and I approved this message.

Monday, August 25, 2014

Where Have You Been, Bookface?

Summer is over. Bookface is back. He's just getting through the backlog of mail. Here are some highlights.



Tim Shorts' excellent sixth issue of The Manor. The seventh issue just dropped, so I need to re-up by subscription.

This is definitely one of the gems of the bloggers-turned-zinesters scene. Worth every penny and then some.



Rev. Dak's Crawl! #10. This issue is all about new class options. Definitely something to steal for your game here. The first of the DCC RPG fanzines is still one of the best.

Of course I say this not having subscriptions to the others, so if Crawljammer and Crawling Under a Broken Moon want to comp me subscriptions so I can make a fair and honest comparison,  I have no problems with that.




Wizards, Mutants, Lazer Pistols #5 & #6.

If you haven't checked out this old school photocopied zine, you are in for a treat. Issue 2 is sold out, but the other issues are still available.

You gotta dig the hand-drawn covers and Xeroxed vibe of this baby. It's like an old junior high school zine, but written by adults mixing Xanax and tequila watching early Sam Raimi movies to a Rob Zombie soundtrack. That's a compliment, by they way.

(In writing this post, I mistyped the title of this excellent zine as "Wizards, Mutants, Lizard Pastels," which sounds like a random table in Underworld Lore.)





New Big Dragon does good work. Richard LeBlanc sources and ships his own print books and they are cheaper and better than the POD versions that he used to sell on Lulu.com.

The Ogress of Anubis is a solid adventure scenario for levels 4–6 (BX/LL) and crams a lot of goodness into 16 pages. Richard does a great job at layout and production, and the design quality of both the adventure and the physical product is among the best I've seen in the self-published OSR scene.

If you don't have a copy of both the d30 DM Companion and the d30 Sandbox Companion, your DM toolbox is incomplete.

If you want to check out just how useful his d30 tables are, hit this link and download every damn thing labeled under this tag.

Remember, if you order stuff direct from Richard, he throws in cool metal buttons, too. Collect them all!

Also, Richard runs the Order of the d30 G+ Community and the Classic Microgames G+ Community, so join up or check those links for even more old school goodness.





John Yorio's 6 Iron Spikes & A Small Hammer has a cover that just screams "old school" and delivers on the goods inside, too.



Stalin's Tanks & Rommel's Panzers. Picked these up at Half-Priced Books sometime at the beginning of summer. Mint, minus the dice. These are great micro war games and I don't have the heart to cut them up and play them, so they are merely displayed on my office game shelf.



I played the hell out of Dragonmaster when I was 12. Saw it on eBay and grabbed it at a ridiculously low price. I love the art. Check it out this site, which has high-rez scans of all the cards (also be sure to check out that dude's Dark Tower pages!).

Mechanically, it's a trick-taking card game that uses plastic gems to keep track of points. It plays fairly fast, but given the age of the games, I need to get some card sleeves to protect the art and I haven't found a size that fits yet. See more about the game at the Board Game Geek entry.




Tune in later this week for another Bookface post. The mailbox overfloweth!